Six projects. Six different problems. One consistent approach.
Each case study shows the thinking behind the work, not just the outcome.
Featured Case Studies

/06
01
PRAVAH
Operator Interface · Fleet Command · Self-Initiated
Designed a command view for a flood-survey drone fleet, built around three roles: one decides, one flies, one confirms. Twelve alerts sorted into what interrupts, what notifies and what waits.
Design Challenge: Alerts compete for attention all at once. This screen decides what can interrupt, and never hides what the system doesn’t know.

/06
03
PLAXONIC
Website Strategy · Information Architecture · Professional Project
An enterprise consultancy website rebuilt around buyer intent. 30+ pages mapped, 17 services restructured into 4 categories.
Design Challenge: The site had all the information and none of the clarity. I fixed the structure before touching a visual.

/06
04
KALLISTI
E-Commerce UX · Brand Systems · Self-Initiated
A mythology-driven dessert brand, designed from the ground up: IA, user flows, brand system and 48+ responsive screens.
Design Challenge: How do you make ancient heritage feel modern and shoppable? Start with the story, then build the system.
More Case Studies
/06
05
TRAVICI
An AR/VR travel platform where people explore destinations before booking.
Design Challenge: What does UX look like when the interface is space itself? Designed for wonder first, utility second.
EMERGING TECH · AR/VR · CONCEPTUAL
/06
06
HEALTHESCAPE
A wellness app designed around behavior and routine, not just features.
Design Challenge: Most wellness apps add features. This one removes friction, built around how habits form.
PRODUCT THINKING · WELLNESS APP · SELF-INITIATED


