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Travici — AR/VR Powered NFT Travel Experience

Explore destinations in VR, interact in AR, and collect travel NFTs before you book your trip

AR/VR • Web3 • Travel • NFT • Immersive Commerce

Moon wl.png
Role
UI UX Designer
Project
Mobile Concept
Duration
15 Days
Year
2024
Tools

OVERVIEW

Project Context

Travici is an immersive travel platform that combines AR/VR experiences with NFT ownership, allowing users to virtually explore destinations and own digital travel collectibles linked to real-world places.

The platform reimagines how people discover, experience, and emotionally connect with destinations before physically visiting them.

This project explores how emerging technologies like Augmented Reality, Virtual Reality, and NFTs can create a new category of experiential travel commerce.

PROBLEM STATEMENT

The Problem

Why current travel platforms fail to create emotional confidence before booking

Travel inspiration today is passive and two-dimensional:

  • Users scroll through images and videos with no spatial understanding of a place

  • Travel decisions are made without emotional immersion

  • Souvenirs are physical and disconnected from digital memories

  • There is no way to “experience” a destination before booking it

  • NFTs exist, but lack real emotional or experiential value for users

Gap Identified: No platform combines immersive virtual exploration with digital ownership tied to real places.

THE OPPORTUNITY

The Hidden Opportunity

What if users could:

  • Walk through the streets of Paris in VR before booking?

  • Place an AR version of the Eiffel Tower in their room?

  • Collect limited-edition NFTs of places they explored?

  • Build a digital travel memory vault even before the trip?


Travici sits at the intersection of: Travel Inspiration + Immersive Tech + Digital Ownership

THE USERS

Target Users

Primary Users:

  • Tech-savvy travelers (22–40 yrs)

  • Early adopters of AR/VR and Web3

  • Experience-driven explorers

  • People who value memories and collectibles

Secondary Users:

  • NFT collectors

  • Travel bloggers / content creators

  • Metaverse and VR enthusiasts

THE CONCEPT

Core Concept

Travici allows users to:

  1. Explore destinations in VR

  2. Interact with landmarks in AR

  3. Collect destination-based NFTs

  4. Build a digital collection of travel memories

  5. Convert virtual interest into real travel bookings

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USER JOURNEY

The User Journey

STAGE

DISCOVER

EXPERIENCE

INTERACT

COLLECT

CONVERT

USER
ACTION

Browses destinations

Enters VR
mode

Uses AR

Mints/collects NFT

Books trip

TRAVICI
EXPERIENCE

Immersive previews instead of photos

Walks through locations

Places landmarks in real space

Owns digital travel artifact

Emotional confidence to travel

Take me to the MOOOON!.png

THE CONCEPT

Why NFTs in Travel?

  • Digital souvenirs tied to real places

  • Proof of exploration and memory ownership

  • Limited collectibles increase emotional value

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THE KEY FEATURES

Travici Ecosystem — How all features connect

VR DESTINATION WALKTHROUGHS

Users can navigate inter-galactic spaces and landmarks in a 360° immersive environment.

DIGITAL TRAVEL VAULT

A personal gallery of explored places and owned collectibles.

TRAVEL CONVERSION

Integrated booking after immersive exploration.

AR LANDMARK PROJECTIONS

Place monuments and locations in the user’s physical space using AR.

NFT TRAVEL COLLECTIBLES

Each destination offers limited-edition NFTs tied to the experience.

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UX DESIGN

UX Challenges

PROBLEMS

  • Users unfamiliar with AR/VR
     

  • NFT complexity
     

  • Preventing feature overload
     

  • Emotional engagement
     

  • Motion fatigue in VR

SOLUTIONS

  • Guided onboarding and progressive immersion

  • Abstracted Web3 jargon into simple “Collectible” language

  • Step-wise discovery of AR, VR, NFT features

  • Designed for wonder, not utility first

  • Controlled navigation and visual anchors

THE APPROACH

Design Approach

I followed a behavior-first design approach: Don’t design for features. Design for feelings.

The design focused on:

  • Curiosity

  • Exploration

  • Ownership

  • Memory creation


Wireframes prioritized immersion, minimal UI interference, and intuitive navigation.

THE INFORMATION ARCHITECTURE

Information Architecture across AR, VR and Web App

EXPLORE

EXPERIENCE

INTERACT

COLLECT

VAULT

THE PRINCIPLES

Visual & Interaction Design Principles

  • Dark immersive UI to enhance VR experience

  • Minimal overlays to avoid breaking immersion

  • Spatial navigation patterns

  • Gesture-friendly controls

  • Cinematic typography and transitions

THE EXPERIENCE

The App Experience

UI DESIGN

From Exploration to Ownership — Screen Flow

The Splashscreen
The Homescreen
Travici 1.png

The Splashscreen is a brief but captivating visual introduction, featuring the app's logo against a cosmic backdrop. It sets the tone for the immersive experience users are about to embark on, serving as a mesmerizing gateway to the app's offerings.

The Homescreen presents users with a dark themed application with easy access to virtual destinations and the NFT marketplace. Users can explore celestial events, manage their NFT collection, and begin virtual journeys swiftly.

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Description Screen
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The Description screen provides users with a concise overview of the features and capabilities of the collection. It highlights key functionalities such as virtual travel, NFT staking, and access to celestial events.

Travici cover.png

OUTCOME

The Outcome & Impact

Travici demonstrates how future travel platforms can:

  • Reduce decision friction

  • Increase emotional engagement

  • Create new revenue streams through digital collectibles

  • Blend physical travel with digital memory ownership

  • Designing for AR/VR interactions

  • Simplifying Web3 for mainstream users

  • Creating emotional UX before conversion

  • Spatial interface thinking beyond screens


This project showcases designing for emerging technology ecosystems, where UX goes beyond screens into spatial experiences.

THANK YOU

Grateful you made it here — every project is a story, and I’m glad you shared this one with me.

VIEW MORE PROJECTS:

I am always excited to talk
design — and beyond.

Open to opportunities, collaborations, and conversations.

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CV Link

Portfolio Website @Jyoti Singh

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